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BloodSim - 1.2.3

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Downloads: 254
Released: Oct 13, 2010
Updated: Jan 1, 2011 by RodneyAnonymous
Dev status: Beta Help Icon

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Release Notes

-Added Rune Tap to default rotation and rotation options (as using it results in fewer Heart Strikes)
-Graph window will now add an "Average" column
-Results log will now stop displaying entries after exceeding 20 iterations to increase speed for large iteration counts
-Removed a filtering redundancy
-Updated Rune Strike to 150% weapon damage, 30 RP cost
-Updated Rune Refresh time to reflect Improved Blood Presence change
-Added option to have the sim use Death Runes (from RE) on Heart Strike, rather than sit on them for extra Death Strikes
-Added option to determine how long to wait before attempting to refresh Diseases
-Added option to avoid using Death Strike back to back
-Changed sim calculation interval from 100 milliseconds to 10 milliseconds to increase Rune Refresh accuracy

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